Forget
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Forget
# Forget Forget represents a curious moment in Magic's design history as a rare disenchant effect with a twist. Collectors appreciate it primarily as a functional curiosity rather than a powerhouse—it destroys an enchantment but costs four mana, making it inefficient compared to cheaper alternatives available even in its era. The card's rarity status reflects Sixth Edition's print-and-play philosophy rather than competitive demand. What makes Forget notable to collectors is its straightforward design philosophy and the simple nonfoil presentation typical of core set releases. It serves as a snapshot of how Magic balanced utility spells across different mana costs. For those building comprehensive Sixth Edition collections, Forget fills an important slot despite its limited constructed play history.
