White Ward
# White Ward White Ward is a straightforward protective enchantment from Magic's earliest set, offering targeted creature protection against a single color. Collectors value it primarily as an Alpha uncommon, making it inherently desirable within the vintage collecting community. The card's modest power level means its appeal stems almost entirely from age and set prestige rather than competitive demand. Collectors typically assess White Ward through the lens of Alpha set completion, where even humble uncommons carry significance. The nonfoil nature is standard for the era, though condition becomes the primary variable affecting desirability. Its simplicity as a mechanic—protection from one color—represents early Magic design before the game's complexity expanded dramatically.