VaultStore
0% FEES · FOREVER
◈Marketplace◉Dashboard⌘Catalog▥Portfolio⇄Trade Builder⬡My Store▤Orders & Activity◌Offers!Alerts◔Watchlist◫Buylists△Disputes◎Trust⬢Stores✉Messages⇅Movers⬣Advanced★Plans
CURRENT PLANGuest
Sign in to start free.Guest mode
GU
Guest
GUEST · Sign in to start free
Catalog
MAGIC: THE GATHERING · SET GNT
⌘K
Sign in
MarketplaceDashboardCatalogPortfolioTrade BuilderMy StoreOrders & ActivityOffersAlertsWatchlistBuylistsDisputesTrustStoresMessagesMoversAdvancedPlans
Catalog›Magic: The Gathering›Game Night
MTG · English · TBD

Game Night

Magic pages should feel like an illuminated archive: rules-heavy, history-aware, and serious about print treatment — anchored right now by Avatar of Growth.

Track completionCompare cardsLive data
Cards tracked68
Variants tracked1
Market floor$0.05
Grail card$24.43
Release dateTBDDestination set page
Set basket$57.6597% price coverage across the set
Chase basket$37.87Top 8 tracked chase cards
Active listings00 new this week
Recent sales00 in the last 7 days
Top chaseAvatar of Growth#5 · mythic
Set index

A tradeable basket for the whole set.

97% tracked
Complete set basket$57.6566 priced cards roll into the current estimate.
Chase basket$37.87Tracks the highest-signal cards instead of the long tail.
Raw lane basket$0.87Useful for estimating where the body of the set sits today.

Coverage is live on 97% of the set right now, which is enough to show the market center even before the long tail fully fills in.

common is the dominant rarity band in this release, while Sorcery is the strongest card-family signal on the page today.

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Set pulse

Real activity where we have it, honest signals where we do not.

Activity is still forming for this set. The price coverage and chase basket above update as VaultStore listings and sales deepen.
Rarity mix

Where the card count is concentrated.

common28
uncommon25
rare10
mythic5
Trusted sellers

The best current storefronts touching this lane.

Trusted seller rankings will fill in here as more live listings attach to this set.
Related sets

Continue the chronology.

Ultimate MastersDec 2018254 cardsM19 Gift PackNov 20185 cardsGRN Guild KitNov 2018127 cardsGuilds of RavnicaOct 2018273 cards
Temperature index

Heat signal across the full set.

On Fire2
Heating Up40
Cooling4
Top movers

The strongest gainers right now.

HydrolashOn Fire$0.25Zulaport CutthroatOn Fire$1.71Militant AngelHeating Up$1.56
Cooling off

Cards losing momentum in the current window.

Serra AngelCooling$0.27Captivating CrewCooling
Sort
Card numberPrice descPrice ascHeatRecent activityRarityName
Rarity
common28uncommon25rare10mythic5
Variants
Nonfoil68
Type
Sorcery10Instant5Creature — Angel3Creature — Zombie3Enchantment3Artifact Creature — Construct2
Completion tracking

Built for real set goals, not generic wishlists.

0%owned

VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.

Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.

Track this setImport collection
Collector guide

Why this set matters right now.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

Foundations is the cleanest current on-ramp for cataloging modern staples.

Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.

Set overview

A destination page, not just a listing grid.

Game Night is a 2026 Magic: The Gathering product designed as a casual multiplayer experience rather than a competitive release. The 68-card set functions primarily as a supplemental offering, featuring reprints alongside new cards intended to facilitate accessible gameplay for multiple players simultaneously. The set's composition reflects Wizards of the Coast's continued investment in casual formats and kitchen table Magic. Notable inclusions such as Zulaport Cutthroat and Rhonas's Monument represent established mechanics being recontextualized for multiplayer environments. Original cards like Avatar of Growth, Rot Hulk, and Goblin Goliath demonstrate the set's focus on straightforward, visually impactful gameplay rather than complex interactions. From a collector's perspective, Game Night occupies a niche position within Magic's release calendar. While the set lacks the mechanical innovation or competitive relevance of standard expansions, its limited card pool and specialized distribution make certain printings potentially significant for format-specific applications. The set's value derives primarily from accessibility and casual appeal rather than constructed format viability.

A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.

Top cards to collect
Avatar of Growth$24.43Rot Hulk$3.54Goblin Goliath$2.33Zulaport Cutthroat$1.71Rhonas's Monument$1.63
FAQ
What makes Game Night important for collectors?

Game Night sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.

$0.57
Howling GolemCooling$0.59
Artifact Creature — Thopter
2
Basic Land — Forest2
Basic Land — Island2
Basic Land — Mountain2
Temperature
Heating up40Cooling4On fire2
Price
Under $567$20 to $1001
Card grid
68 matching cards
97% priced0 live rows46 with heat signalCard number
#1
Militant Angel
Militant Angel
mythic1 variants
Creature — Angel
▲ 6.1%
Market$1.56
SignalHeating up
#2
Inspired Sphinx
Inspired Sphinx
mythic1 variants
Creature — Sphinx
▲ 5.7%
Market$0.37
SignalHeating up
#3
Rot Hulk
Rot Hulk
mythic1 variants
Creature — Zombie
▲ 4.7%
Market$3.54
SignalHeating up
#4
Goblin Goliath
Goblin Goliath
mythic1 variants
Creature — Goblin Mutant
▲ 7.4%
Market$2.33
SignalHeating up
#5
Avatar of Growth
Avatar of Growth
mythic1 variants
Creature — Elemental Avatar
▼ 1.3%
Market$24.43
SignalChase
#6
Aerial Responder
Aerial Responder
uncommon1 variants
Creature — Dwarf Soldier
▼ 3.3%
Market$0.29
SignalHeating up
#7
Always Watching
Always Watching
rare1 variants
Enchantment
▼ 5.7%
Market$1.32
SignalHeating up
#8
Benalish Marshal
Benalish Marshal
rare1 variants
Creature — Human Knight
▼ 1.1%
Market$0.89
SignalChase
#9
Bright Reprisal
Bright Reprisal
uncommon1 variants
Instant
▲ 10.3%
Market$0.32
SignalHeating up
#10
Call the Cavalry
Call the Cavalry
common1 variants
Sorcery
▼ 7.4%
Market$0.25
SignalHeating up
#11
Everdawn Champion
Everdawn Champion
uncommon1 variants
Creature — Human Soldier
▲ 7.7%
Market$0.28
SignalHeating up
#12
Fan Bearer
Fan Bearer
common1 variants
Creature — Zombie
▲ 10.5%
Market$0.21
SignalHeating up
#13
Inspired Charge
Inspired Charge
common1 variants
Instant
▼ 6.3%
Market$0.15
SignalHeating up
#14
Inspiring Captain
Inspiring Captain
common1 variants
Creature — Human Knight
▲ 7.1%
Market$0.3
SignalHeating up
#15
Mesa Unicorn
Mesa Unicorn
common1 variants
Creature — Unicorn
▲ 0.0%
Market$0.22
SignalTracked
#16
Serra Angel
Serra Angel
uncommon1 variants
Creature — Angel
▼ 10.0%
Market$0.27
SignalCooling
#17
Subjugator Angel
Subjugator Angel
uncommon1 variants
Creature — Angel
▼ 5.3%
Market$0.54
SignalHeating up
#18
Advanced Stitchwing
Advanced Stitchwing
uncommon1 variants
Creature — Zombie Horror
▼ 7.4%
Market$0.25
SignalHeating up
#19
Air Elemental
Air Elemental
uncommon1 variants
Creature — Elemental
▲ 0.0%
Market$0.2
SignalTracked
#20
Claustrophobia
Claustrophobia
common1 variants
Enchantment — Aura
▼ 5.0%
Market$0.19
SignalHeating up
#21
Favorable Winds
Favorable Winds
uncommon1 variants
Enchantment
▲ 11.3%
Market$0.59
SignalHeating up
#22
Hydrolash
Hydrolash
uncommon1 variants
Instant
▲ 13.6%
Market$0.25
SignalOn fire
#23
Reckless Scholar
Reckless Scholar
uncommon1 variants
Creature — Human Wizard
MarketPrice not yet observed
SignalTracked
#24
Soulblade Djinn
Soulblade Djinn
rare1 variants
Creature — Djinn
▲ 0.0%
Market$0.33
SignalTracked
#25
Whirler Rogue
Whirler Rogue
uncommon1 variants
Creature — Human Rogue Artificer
▲ 9.1%
Market$0.36
SignalHeating up
#26
Zahid, Djinn of the Lamp
Zahid, Djinn of the Lamp
rare1 variants
Legendary Creature — Djinn
▲ 0.0%
Market$0.16
SignalTracked
#27
Bone Splinters
Bone Splinters
common1 variants
Sorcery
▲ 0.0%
Market$0.14
SignalTracked
#28
Cruel Revival
Cruel Revival
uncommon1 variants
Instant
▲ 4.7%
Market$0.45
SignalHeating up
#29
Fleshbag Marauder
Fleshbag Marauder
uncommon1 variants
Creature — Zombie Warrior
▲ 0.0%
Market$0.42
SignalTracked
#30
Gruesome Fate
Gruesome Fate
common1 variants
Sorcery
▲ 4.9%
Market$1.07
SignalHeating up
#31
Languish
Languish
rare1 variants
Sorcery
▼ 8.0%
Market$0.46
SignalCooling
#32
Liliana's Mastery
Liliana's Mastery
rare1 variants
Enchantment
▲ 3.3%
Market$0.31
SignalHeating up
#33
Lord of the Accursed
Lord of the Accursed
uncommon1 variants
Creature — Zombie
▲ 2.3%
Market$0.44
SignalTracked
#34
Tattered Mummy
Tattered Mummy
common1 variants
Creature — Zombie Jackal
▼ 7.7%
Market$0.24
SignalHeating up
#35
Thallid Soothsayer
Thallid Soothsayer
uncommon1 variants
Creature — Fungus
▲ 6.7%
Market$0.32
SignalHeating up
#36
Zulaport Cutthroat
Zulaport Cutthroat
uncommon1 variants
Creature — Human Rogue Ally
▲ 13.2%
Market$1.71
SignalOn fire
#37
Bombard
Bombard
common1 variants
Instant
▲ 11.8%
Market$0.19
SignalHeating up
#38
Captivating Crew
Captivating Crew
rare1 variants
Creature — Human Pirate
▼ 10.9%
Market$0.57
SignalCooling
#39
Dragon Fodder
Dragon Fodder
common1 variants
Sorcery
▼ 4.3%
Market$0.22
SignalHeating up
#40
Rolling Thunder
Rolling Thunder
uncommon1 variants
Sorcery
▼ 4.0%
Market$0.24
SignalHeating up
#41
Seismic Elemental
Seismic Elemental
uncommon1 variants
Creature — Elemental
▲ 0.0%
Market$0.15
SignalTracked
#42
Siege-Gang Commander
Siege-Gang Commander
rare1 variants
Creature — Goblin
▼ 7.5%
Market$0.37
SignalHeating up
#43
Tormenting Voice
Tormenting Voice
common1 variants
Sorcery
▼ 2.6%
Market$0.38
SignalTracked
#44
Ghalta, Primal Hunger
Ghalta, Primal Hunger
rare1 variants
Legendary Creature — Elder Dinosaur
▼ 6.9%
Market$1.35
SignalHeating up
#45
Jungle Delver
Jungle Delver
common1 variants
Creature — Merfolk Warrior
▲ 11.9%
Market$0.47
SignalHeating up
#46
Llanowar Elves
Llanowar Elves
common1 variants
Creature — Elf Druid
▲ 0.0%
Market$1.06
SignalChase
#47
Nissa's Revelation
Nissa's Revelation
rare1 variants
Sorcery
▲ 0.0%
Market$0.31
SignalTracked
#48
Overcome
Overcome
uncommon1 variants
Sorcery
▼ 3.1%
Market$0.31
SignalHeating up
#49
Seek the Wilds
Seek the Wilds
common1 variants
Sorcery
▲ 8.3%
Market$0.13
SignalHeating up
#50
Thrashing Brontodon
Thrashing Brontodon
uncommon1 variants
Creature — Dinosaur
▲ 0.0%
Market$0.08
SignalTracked
#51
Eager Construct
Eager Construct
common1 variants
Artifact Creature — Construct
▲ 0.0%
Market$0.05
SignalTracked
#52
Filigree Familiar
Filigree Familiar
uncommon1 variants
Artifact Creature — Fox
▲ 0.0%
Market$0.18
SignalTracked
#53
Howling Golem
Howling Golem
uncommon1 variants
Artifact Creature — Golem
▼ 13.2%
Market$0.59
SignalCooling
#54
Manalith
Manalith
common1 variants
Artifact
▼ 4.9%
Market$0.78
SignalHeating up
#55
Pilgrim's Eye
Pilgrim's Eye
uncommon1 variants
Artifact Creature — Thopter
▲ 11.5%
Market$0.29
SignalHeating up
#56
Rhonas's Monument
Rhonas's Monument
uncommon1 variants
Legendary Artifact
▼ 6.9%
Market$1.63
SignalHeating up
#57
Snare Thopter
Snare Thopter
uncommon1 variants
Artifact Creature — Thopter
▲ 0.0%
Market$0.15
SignalTracked
#58
Welder Automaton
Welder Automaton
common1 variants
Artifact Creature — Construct
▲ 7.4%
Market$0.29
SignalHeating up
#59
Plains
Plains
common1 variants
Basic Land — Plains
▲ 9.1%
Market$0.12
SignalHeating up
#60
Plains
Plains
common1 variants
Basic Land — Plains
▼ 7.4%
Market$0.25
SignalHeating up
#61
Island
Island
common1 variants
Basic Land — Island
▼ 7.7%
Market$0.36
SignalHeating up
#62
Island
Island
common1 variants
Basic Land — Island
▲ 2.2%
Market$0.47
SignalTracked
#63
Swamp
Swamp
common1 variants
Basic Land — Swamp
▲ 2.3%
Market$0.45
SignalTracked
#64
Swamp
Swamp
common1 variants
Basic Land — Swamp
▲ 0.0%
Market$0.28
SignalTracked
#65
Mountain
Mountain
common1 variants
Basic Land — Mountain
▼ 3.1%
Market$0.31
SignalHeating up
#66
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#67
Forest
Forest
common1 variants
Basic Land — Forest
▲ 6.9%
Market$0.31
SignalHeating up
#68
Forest
Forest
common1 variants
Basic Land — Forest
▼ 6.3%
Market$0.15
SignalHeating up
How many cards are tracked in Game Night?

VaultStore currently tracks 68 cards on this page, with 1 distinct variant treatments represented across the set.

How is the set index calculated on VaultStore?

The set page uses append-only price observations to estimate both a full-set basket and a chase-card basket, with coverage percentages shown whenever the underlying market is still thin.

Can I track completion for Game Night?

Yes. Completion tracking is designed to support any-copy, variant-specific, and grade-specific collector goals, with import-first flows for collectors who are not yet buying everything through VaultStore.