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MAGIC: THE GATHERING · SET ICE
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Catalog›Magic: The Gathering›Ice Age
MTG · English · TBD

Ice Age

Magic pages should feel like an illuminated archive: rules-heavy, history-aware, and serious about print treatment — anchored right now by Necropotence.

Track completionCompare cardsLive data
Cards tracked300
Variants tracked1
Market floor$0.09
Grail card$50.91
Release dateTBDDestination set page
Set basket$353.06100% price coverage across the set
Chase basket$138.66Top 8 tracked chase cards
Active listings00 new this week
Recent sales00 in the last 7 days
Top chaseNecropotence#154 · rare
Set index

A tradeable basket for the whole set.

100% tracked
Complete set basket$353.06300 priced cards roll into the current estimate.
Chase basket$138.66Tracks the highest-signal cards instead of the long tail.
Raw lane basket$1.18Useful for estimating where the body of the set sits today.

Coverage is live on 100% of the set right now, which is enough to show the market center even before the long tail fully fills in.

common is the dominant rarity band in this release, while Enchantment is the strongest card-family signal on the page today.

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Set pulse

Real activity where we have it, honest signals where we do not.

Activity is still forming for this set. The price coverage and chase basket above update as VaultStore listings and sales deepen.
Rarity mix

Where the card count is concentrated.

common120
uncommon93
rare87
Trusted sellers

The best current storefronts touching this lane.

Trusted seller rankings will fill in here as more live listings attach to this set.
Related sets

Continue the chronology.

Chronicles Foreign Black BorderJul 1995125 cardsChroniclesJul 1995125 cardsFourth Edition Foreign Black BorderApr 1995378 cardsFourth EditionApr 1995380 cards
Temperature index

Heat signal across the full set.

On Fire21
Heating Up162
Cooling40
Top movers

The strongest gainers right now.

Circle of Protection: GreenOn Fire$0.13Death WardOn Fire$0.09JusticeOn Fire$0.32
Cooling off

Cards losing momentum in the current window.

Blue ScarabCooling$0.22Call to ArmsCooling$0.65
Sort
Card numberPrice descPrice ascHeatRecent activityRarityName
Rarity
common120uncommon93rare87
Variants
Nonfoil300
Type
Enchantment54Instant53Enchantment — Aura38Sorcery29Creature — Human Knight7
Completion tracking

Built for real set goals, not generic wishlists.

0%owned

VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.

Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.

Track this setImport collection
Collector guide

Why this set matters right now.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

Foundations is the cleanest current on-ramp for cataloging modern staples.

Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.

Set overview

A destination page, not just a listing grid.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.

Top cards to collect
Necropotence$50.91Dance of the Dead$17.02Illusions of Grandeur$16.22Swords to Plowshares$12.86Game of Chaos$12.12
FAQ
What makes Ice Age important for collectors?

Ice Age sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.

How many cards are tracked in Ice Age?

VaultStore currently tracks 300 cards on this page, with 1 distinct variant treatments represented across the set.

How is the set index calculated on VaultStore?

The set page uses append-only price observations to estimate both a full-set basket and a chase-card basket, with coverage percentages shown whenever the underlying market is still thin.

Can I track completion for Ice Age?

Yes. Completion tracking is designed to support any-copy, variant-specific, and grade-specific collector goals, with import-first flows for collectors who are not yet buying everything through VaultStore.

Kjeldoran Elite Guard
Cooling
$0.16
Creature — Human Soldier
6
Creature — Human Wizard6
Creature — Orc5
Creature — Zombie5
Creature — Elemental Spirit4
Temperature
Heating up162Cooling40On fire21
Price
Under $5283$5 to $2016$20 to $1001
Reset all filters
Card grid
38 matching cards
100% priced0 live rows223 with heat signalCard number
Type: Enchantment — Aura
#4
Armor of Faith
Armor of Faith
common1 variants
Enchantment — Aura
▲ 0.0%
Market$0.14
SignalTracked
#6
Black Scarab
Black Scarab
uncommon1 variants
Enchantment — Aura
▲ 11.1%
Market$0.2
SignalHeating up
#9
Blue Scarab
Blue Scarab
uncommon1 variants
Enchantment — Aura
▼ 12.0%
Market$0.22
SignalCooling
#11
Caribou Range
Caribou Range
rare1 variants
Enchantment — Aura
▲ 9.3%
Market$0.47
SignalHeating up
#18
Cooperation
Cooperation
common1 variants
Enchantment — Aura
▲ 5.9%
Market$0.18
SignalHeating up
#26
Fylgja
Fylgja
common1 variants
Enchantment — Aura
▼ 9.1%
Market$0.1
SignalCooling
#28
Green Scarab
Green Scarab
uncommon1 variants
Enchantment — Aura
▲ 3.3%
Market$0.31
SignalHeating up
#47
Prismatic Ward
Prismatic Ward
common1 variants
Enchantment — Aura
▲ 0.0%
Market$0.13
SignalTracked
#49
Red Scarab
Red Scarab
uncommon1 variants
Enchantment — Aura
▼ 6.5%
Market$0.29
SignalHeating up
#56
White Scarab
White Scarab
uncommon1 variants
Enchantment — Aura
▲ 9.1%
Market$0.24
SignalHeating up
#60
Binding Grasp
Binding Grasp
uncommon1 variants
Enchantment — Aura
▲ 0.0%
Market$0.22
SignalTracked
#68
Errant Minion
Errant Minion
common1 variants
Enchantment — Aura
▼ 6.7%
Market$0.14
SignalHeating up
#69
Essence Flare
Essence Flare
common1 variants
Enchantment — Aura
▲ 4.8%
Market$0.22
SignalHeating up
#86
Mystic Might
Mystic Might
rare1 variants
Enchantment — Aura
▼ 5.5%
Market$0.52
SignalHeating up
#100
Snow Devil
Snow Devil
common1 variants
Enchantment — Aura
▼ 11.1%
Market$0.16
SignalCooling
#117
Cloak of Confusion
Cloak of Confusion
common1 variants
Enchantment — Aura
▲ 7.1%
Market$0.15
SignalHeating up
#118
Dance of the Dead
Dance of the Dead
uncommon1 variants
Enchantment — Aura
▼ 8.4%
Market$17.02
SignalCooling
#124
Fear
Fear
common1 variants
Enchantment — Aura
▼ 12.5%
Market$0.14
SignalCooling
#140
Krovikan Fetish
Krovikan Fetish
common1 variants
Enchantment — Aura
▲ 0.0%
Market$0.13
SignalTracked
#143
Leshrac's Rite
Leshrac's Rite
uncommon1 variants
Enchantment — Aura
▼ 8.0%
Market$0.23
SignalCooling
#149
Mind Whip
Mind Whip
rare1 variants
Enchantment — Aura
▼ 8.2%
Market$0.45
SignalCooling
#159
Seizures
Seizures
common1 variants
Enchantment — Aura
▲ 8.3%
Market$0.13
SignalHeating up
#162
Soul Kiss
Soul Kiss
common1 variants
Enchantment — Aura
▼ 6.7%
Market$0.14
SignalHeating up
#169
Aggression
Aggression
uncommon1 variants
Enchantment — Aura
▼ 5.0%
Market$0.19
SignalHeating up
#177
Brand of Ill Omen
Brand of Ill Omen
rare1 variants
Enchantment — Aura
▼ 1.4%
Market$1.46
SignalTracked
#180
Conquer
Conquer
uncommon1 variants
Enchantment — Aura
▲ 5.9%
Market$0.18
SignalHeating up
#183
Errantry
Errantry
common1 variants
Enchantment — Aura
▼ 7.1%
Market$0.13
SignalHeating up
#193
Imposing Visage
Imposing Visage
common1 variants
Enchantment — Aura
▼ 12.5%
Market$0.14
SignalCooling
#219
Stonehands
Stonehands
common1 variants
Enchantment — Aura
▼ 9.1%
Market$0.1
SignalCooling
#231
Earthlore
Earthlore
common1 variants
Enchantment — Aura
▲ 10.0%
Market$0.11
SignalHeating up
#236
Forbidden Lore
Forbidden Lore
rare1 variants
Enchantment — Aura
▼ 2.5%
Market$0.39
SignalTracked
#248
Hot Springs
Hot Springs
rare1 variants
Enchantment — Aura
▲ 13.2%
Market$0.6
SignalOn fire
#253
Lure
Lure
uncommon1 variants
Enchantment — Aura
▲ 11.5%
Market$0.29
SignalHeating up
#254
Maddening Wind
Maddening Wind
uncommon1 variants
Enchantment — Aura
▲ 13.3%
Market$0.17
SignalOn fire
#259
Regeneration
Regeneration
common1 variants
Enchantment — Aura
▲ 8.3%
Market$0.13
SignalHeating up
#264
Snowblind
Snowblind
rare1 variants
Enchantment — Aura
▼ 4.3%
Market$0.88
SignalHeating up
#277
Wild Growth
Wild Growth
common1 variants
Enchantment — Aura
▼ 7.8%
Market$0.47
SignalHeating up
#283
Chromatic Armor
Chromatic Armor
rare1 variants
Enchantment — Aura
▲ 0.0%
Market$0.84
SignalTracked