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MAGIC: THE GATHERING · SET ITP
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Catalog›Magic: The Gathering›Introductory Two-Player Set
MTG · English · TBD

Introductory Two-Player Set

Magic pages should feel like an illuminated archive: rules-heavy, history-aware, and serious about print treatment — anchored right now by War Mammoth.

Track completionCompare cardsLive data
Cards tracked67
Variants tracked1
Market floor$0.01
Grail card$30
Release dateTBDDestination set page
Set basket$218.0942% price coverage across the set
Chase basket$113.85Top 8 tracked chase cards
Active listings00 new this week
Recent sales00 in the last 7 days
Top chaseWar Mammoth#45 · common
Set index

A tradeable basket for the whole set.

42% tracked
Complete set basket$218.0928 priced cards roll into the current estimate.
Chase basket$113.85Tracks the highest-signal cards instead of the long tail.
Raw lane basket$7.79Useful for estimating where the body of the set sits today.

Coverage is live on 42% of the set right now, which is enough to show the market center even before the long tail fully fills in.

common is the dominant rarity band in this release, while Instant is the strongest card-family signal on the page today.

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Set pulse

Real activity where we have it, honest signals where we do not.

Activity is still forming for this set. The price coverage and chase basket above update as VaultStore listings and sales deepen.
Rarity mix

Where the card count is concentrated.

common45
uncommon16
rare6
Trusted sellers

The best current storefronts touching this lane.

Trusted seller rankings will fill in here as more live listings attach to this set.
Related sets

Continue the chronology.

Fifth EditionMar 1997460 cardsVisionsFeb 1997167 cardsMultiverse Gift BoxNov 199610 cardsMirageOct 1996353 cards
Temperature index

Heat signal across the full set.

On Fire2
Heating Up19
Cooling2
Top movers

The strongest gainers right now.

Scathe ZombiesOn Fire$8ForestOn Fire$0.25Circle of Protection: RedHeating Up$0.99
Cooling off

Cards losing momentum in the current window.

TwiddleCooling$8Scryb SpritesCooling
Sort
Card numberPrice descPrice ascHeatRecent activityRarityName
Rarity
common45uncommon16rare6
Variants
Nonfoil67
Type
Instant8Sorcery7Enchantment4Enchantment — Aura4Basic Land — Forest3Basic Land — Island3Basic Land — Mountain3
Completion tracking

Built for real set goals, not generic wishlists.

0%owned

VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.

Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.

Track this setImport collection
Collector guide

Why this set matters right now.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

Foundations is the cleanest current on-ramp for cataloging modern staples.

Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.

Set overview

A destination page, not just a listing grid.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.

Top cards to collect
War Mammoth$30Merfolk of the Pearl Trident$15Elvish Archers$14.85Wall of Bone$12Warp Artifact$12
FAQ
What makes Introductory Two-Player Set important for collectors?

Introductory Two-Player Set sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.

How many cards are tracked in Introductory Two-Player Set?

VaultStore currently tracks 67 cards on this page, with 1 distinct variant treatments represented across the set.

How is the set index calculated on VaultStore?

The set page uses append-only price observations to estimate both a full-set basket and a chase-card basket, with coverage percentages shown whenever the underlying market is still thin.

Can I track completion for Introductory Two-Player Set?

Yes. Completion tracking is designed to support any-copy, variant-specific, and grade-specific collector goals, with import-first flows for collectors who are not yet buying everything through VaultStore.

$8
Basic Land — Plains
3
Basic Land — Swamp3
Artifact2
Temperature
Heating up19Cooling2On fire2
Price
Under $548$5 to $2018$20 to $1001
Card grid
67 matching cards
42% priced0 live rows23 with heat signalCard number
#1
Alabaster Potion
Alabaster Potion
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#2
Circle of Protection: Black
Circle of Protection: Black
common1 variants
Enchantment
▼ 2.9%
Market$0.33
SignalTracked
#3
Circle of Protection: Red
Circle of Protection: Red
common1 variants
Enchantment
▲ 8.8%
Market$0.99
SignalHeating up
#4
Healing Salve
Healing Salve
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#5
Mesa Pegasus
Mesa Pegasus
common1 variants
Creature — Pegasus
MarketPrice not yet observed
SignalTracked
#6
Pearled Unicorn
Pearled Unicorn
common1 variants
Creature — Unicorn
MarketPrice not yet observed
SignalTracked
#7
Reverse Damage
Reverse Damage
rare1 variants
Instant
MarketPrice not yet observed
SignalTracked
#8
Energy Flux
Energy Flux
uncommon1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#9
Feedback
Feedback
uncommon1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#10
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident
common1 variants
Creature — Merfolk
▲ 6.2%
Market$15
SignalHeating up
#11
Phantom Monster
Phantom Monster
uncommon1 variants
Creature — Illusion
MarketPrice not yet observed
SignalTracked
#12
Power Sink
Power Sink
common1 variants
Instant
▼ 6.8%
Market$8
SignalHeating up
#13
Twiddle
Twiddle
common1 variants
Instant
▼ 12.0%
Market$8
SignalCooling
#14
Unsummon
Unsummon
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#15
Zephyr Falcon
Zephyr Falcon
common1 variants
Creature — Bird
MarketPrice not yet observed
SignalTracked
#16
Bog Imp
Bog Imp
common1 variants
Creature — Imp
MarketPrice not yet observed
SignalTracked
#17
Bog Wraith
Bog Wraith
uncommon1 variants
Creature — Wraith
MarketPrice not yet observed
SignalTracked
#18
Cursed Land
Cursed Land
uncommon1 variants
Enchantment — Aura
▲ 9.7%
Market$9.99
SignalHeating up
#19
Dark Ritual
Dark Ritual
common1 variants
Instant
▼ 6.5%
Market$9.92
SignalHeating up
#20
Lost Soul
Lost Soul
common1 variants
Creature — Spirit Minion
MarketPrice not yet observed
SignalTracked
#21
Murk Dwellers
Murk Dwellers
common1 variants
Creature — Zombie
MarketPrice not yet observed
SignalTracked
#22
Raise Dead
Raise Dead
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#23
Scathe Zombies
Scathe Zombies
common1 variants
Creature — Zombie
▲ 12.7%
Market$8
SignalOn fire
#24
Sorceress Queen
Sorceress Queen
rare1 variants
Creature — Human Wizard Sorcerer
MarketPrice not yet observed
SignalTracked
#25
Terror
Terror
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#26
Vampire Bats
Vampire Bats
common1 variants
Creature — Bat
MarketPrice not yet observed
SignalTracked
#27
Wall of Bone
Wall of Bone
uncommon1 variants
Creature — Skeleton Wall
▼ 5.2%
Market$12
SignalHeating up
#28
Warp Artifact
Warp Artifact
rare1 variants
Enchantment — Aura
▲ 2.6%
Market$12
SignalChase
#29
Weakness
Weakness
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#30
Detonate
Detonate
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#31
Disintegrate
Disintegrate
common1 variants
Sorcery
▲ 11.5%
Market$3.99
SignalHeating up
#32
Fireball
Fireball
common1 variants
Sorcery
▲ 0.0%
Market$0.01
SignalTracked
#33
Hill Giant
Hill Giant
common1 variants
Creature — Giant
▲ 11.1%
Market$0.2
SignalHeating up
#34
Ironclaw Orcs
Ironclaw Orcs
common1 variants
Creature — Orc
▲ 6.4%
Market$8
SignalHeating up
#35
Mons's Goblin Raiders
Mons's Goblin Raiders
common1 variants
Creature — Goblin
▲ 11.0%
Market$8
SignalHeating up
#36
Orcish Artillery
Orcish Artillery
uncommon1 variants
Creature — Orc Warrior
MarketPrice not yet observed
SignalTracked
#37
Orcish Oriflamme
Orcish Oriflamme
uncommon1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#38
Pyrotechnics
Pyrotechnics
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#39
Durkwood Boars
Durkwood Boars
common1 variants
Creature — Boar
MarketPrice not yet observed
SignalTracked
#40
Elven Riders
Elven Riders
uncommon1 variants
Creature — Elf
MarketPrice not yet observed
SignalTracked
#41
Elvish Archers
Elvish Archers
rare1 variants
Creature — Elf Archer
▲ 5.6%
Market$14.85
SignalHeating up
#42
Grizzly Bears
Grizzly Bears
common1 variants
Creature — Bear
▲ 11.1%
Market$3.3
SignalHeating up
#43
Scryb Sprites
Scryb Sprites
common1 variants
Creature — Faerie
▼ 11.4%
Market$8
SignalCooling
#44
Untamed Wilds
Untamed Wilds
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#45
War Mammoth
War Mammoth
common1 variants
Creature — Elephant
▼ 3.4%
Market$30
SignalHeating up
#46
Whirling Dervish
Whirling Dervish
uncommon1 variants
Creature — Human Monk
MarketPrice not yet observed
SignalTracked
#47
Winter Blast
Winter Blast
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#48
Battering Ram
Battering Ram
common1 variants
Artifact Creature — Construct
MarketPrice not yet observed
SignalTracked
#49
Clockwork Beast
Clockwork Beast
rare1 variants
Artifact Creature — Beast
▼ 5.8%
Market$0.97
SignalHeating up
#50
Glasses of Urza
Glasses of Urza
uncommon1 variants
Artifact
MarketPrice not yet observed
SignalTracked
#51
Jayemdae Tome
Jayemdae Tome
rare1 variants
Artifact — Book
MarketPrice not yet observed
SignalTracked
#52
Rod of Ruin
Rod of Ruin
uncommon1 variants
Artifact
MarketPrice not yet observed
SignalTracked
#53
Plains
Plains
common1 variants
Basic Land — Plains
▼ 2.2%
Market$10
SignalChase
#54
Plains
Plains
common1 variants
Basic Land — Plains
▲ 7.3%
Market$10
SignalHeating up
#55
Plains
Plains
common1 variants
Basic Land — Plains
▼ 3.4%
Market$10
SignalHeating up
#56
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#57
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#58
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#59
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#60
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#61
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#62
Mountain
Mountain
common1 variants
Basic Land — Mountain
▲ 3.5%
Market$8
SignalHeating up
#63
Mountain
Mountain
common1 variants
Basic Land — Mountain
▲ 11.5%
Market$0.29
SignalHeating up
#64
Mountain
Mountain
common1 variants
Basic Land — Mountain
▲ 2.2%
Market$10
SignalChase
#65
Forest
Forest
common1 variants
Basic Land — Forest
▲ 19.0%
Market$0.25
SignalOn fire
#66
Forest
Forest
common1 variants
Basic Land — Forest
▼ 4.2%
Market$8
SignalHeating up
#67
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked