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MAGIC: THE GATHERING · SET PS11
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Catalog›Magic: The Gathering›Salvat 2011
MTG · English · TBD

Salvat 2011

Magic pages should feel like an illuminated archive: rules-heavy, history-aware, and serious about print treatment — anchored right now by Angel of Mercy.

Track completionCompare cardsLive data
Cards tracked224
Variants tracked1
Market floor$1
Grail card$10
Release dateTBDDestination set page
Set basket$211% price coverage across the set
Chase basket$21Top 3 tracked chase cards
Active listings00 new this week
Recent sales00 in the last 7 days
Top chaseAngel of Mercy#1 · uncommon
Set index

A tradeable basket for the whole set.

1% tracked
Complete set basket$213 priced cards roll into the current estimate.
Chase basket$21Tracks the highest-signal cards instead of the long tail.
Raw lane basket$7Useful for estimating where the body of the set sits today.

Coverage is live on 1% of the set right now, which is enough to show the market center even before the long tail fully fills in.

common is the dominant rarity band in this release, while Sorcery is the strongest card-family signal on the page today.

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Set pulse

Real activity where we have it, honest signals where we do not.

Activity is still forming for this set. The price coverage and chase basket above update as VaultStore listings and sales deepen.
Rarity mix

Where the card count is concentrated.

common106
uncommon59
rare59
Trusted sellers

The best current storefronts touching this lane.

Trusted seller rankings will fill in here as more live listings attach to this set.
Related sets

Continue the chronology.

Duel Decks: Knights vs. DragonsApr 201181 cardsMirrodin BesiegedFeb 2011155 cardsPremium Deck Series: Fire and LightningNov 201034 cardsScars of MirrodinOct 2010249 cards
Temperature index

Heat signal across the full set.

On Fire0
Heating Up2
Cooling0
Top movers

The strongest gainers right now.

Angel of MercyHeating Up$10Giant GrowthHeating Up$10
Cooling off

Cards losing momentum in the current window.

No cooling signal is standing out yet in this set.
Sort
Card numberPrice descPrice ascHeatRecent activityRarityName
Rarity
common106rare59uncommon59
Variants
Nonfoil224
Type
Sorcery29Instant20Artifact13Enchantment10Enchantment — Aura8Creature — Elemental5
Completion tracking

Built for real set goals, not generic wishlists.

0%owned

VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.

Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.

Track this setImport collection
Collector guide

Why this set matters right now.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

Foundations is the cleanest current on-ramp for cataloging modern staples.

Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.

Set overview

A destination page, not just a listing grid.

# Salvat 2011 Salvat 2011 represents a significant reprint collection released in 2026, comprising 224 cards drawn primarily from Magic's foundational era. This set emerged during a period when Wizards of the Coast was actively mining the game's early design philosophy, making it relevant to both casual players and collectors seeking accessible versions of classic cards. The inclusion of Angel of Mercy, Giant Growth, and Evacuation underscores the set's focus on mechanically straightforward yet strategically important cards that defined early Magic gameplay. Angel of Mercy exemplifies the white creature philosophy of the early 1990s, while Giant Growth remains one of the most iconic green spells ever printed. Evacuation's presence indicates the set's inclusion of blue's tempo-oriented solutions. For serious collectors, Salvat 2011 occupies a particular niche as a late-era reprint compilation, offering insight into which cards Wizards deemed essential to Magic's identity by 2026. The set's composition reflects evolving perspectives on card accessibility and the game's historical canon.

A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.

Top cards to collect
Angel of Mercy$10Giant Growth$10Evacuation$1
FAQ
What makes Salvat 2011 important for collectors?

Salvat 2011 sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.

How many cards are tracked in Salvat 2011?

VaultStore currently tracks 224 cards on this page, with 1 distinct variant treatments represented across the set.

How is the set index calculated on VaultStore?

The set page uses append-only price observations to estimate both a full-set basket and a chase-card basket, with coverage percentages shown whenever the underlying market is still thin.

Creature — Elf Warrior
5
Creature — Giant Warrior5
Basic Land — Forest4
Basic Land — Island4
Temperature
Heating up2
Price
Under $5222$5 to $202
Reset all filters
Card grid
106 matching cards
1% priced0 live rows2 with heat signalCard number
Rarity: common
#2
Angelic Blessing
Angelic Blessing
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#5
Dispeller's Capsule
Dispeller's Capsule
common1 variants
Artifact
MarketPrice not yet observed
SignalTracked
#7
Goldenglow Moth
Goldenglow Moth
common1 variants
Creature — Insect
MarketPrice not yet observed
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#8
Griffin Sentinel
Griffin Sentinel
common1 variants
Creature — Griffin
MarketPrice not yet observed
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#9
Holy Day
Holy Day
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#10
Holy Strength
Holy Strength
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#12
Knight of the Skyward Eye
Knight of the Skyward Eye
common1 variants
Creature — Human Knight
MarketPrice not yet observed
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#15
Pacifism
Pacifism
common1 variants
Enchantment — Aura
MarketPrice not yet observed
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#21
Suntail Hawk
Suntail Hawk
common1 variants
Creature — Bird
MarketPrice not yet observed
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#22
Tundra Wolves
Tundra Wolves
common1 variants
Creature — Wolf
MarketPrice not yet observed
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#23
Venerable Monk
Venerable Monk
common1 variants
Creature — Human Monk Cleric
MarketPrice not yet observed
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#25
Youthful Knight
Youthful Knight
common1 variants
Creature — Human Knight
MarketPrice not yet observed
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#27
Boomerang
Boomerang
common1 variants
Instant
MarketPrice not yet observed
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#28
Cancel
Cancel
common1 variants
Instant
MarketPrice not yet observed
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#29
Cloud Sprite
Cloud Sprite
common1 variants
Creature — Faerie
MarketPrice not yet observed
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#33
Divination
Divination
common1 variants
Sorcery
MarketPrice not yet observed
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#35
Essence Scatter
Essence Scatter
common1 variants
Instant
MarketPrice not yet observed
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#36
Etherium Sculptor
Etherium Sculptor
common1 variants
Artifact Creature — Vedalken Artificer
MarketPrice not yet observed
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#38
Faerie Mechanist
Faerie Mechanist
common1 variants
Artifact Creature — Faerie Artificer
MarketPrice not yet observed
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#39
Into the Roil
Into the Roil
common1 variants
Instant
MarketPrice not yet observed
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#42
Mana Leak
Mana Leak
common1 variants
Instant
MarketPrice not yet observed
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#47
Negate
Negate
common1 variants
Instant
MarketPrice not yet observed
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#48
Parasitic Strix
Parasitic Strix
common1 variants
Artifact Creature — Bird
MarketPrice not yet observed
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#50
Reckless Scholar
Reckless Scholar
common1 variants
Creature — Human Wizard
MarketPrice not yet observed
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#52
Sift
Sift
common1 variants
Sorcery
MarketPrice not yet observed
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#53
Sky Ruin Drake
Sky Ruin Drake
common1 variants
Creature — Drake
MarketPrice not yet observed
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#54
Snapping Drake
Snapping Drake
common1 variants
Creature — Drake
MarketPrice not yet observed
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#57
Tome Scour
Tome Scour
common1 variants
Sorcery
MarketPrice not yet observed
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#59
Unsummon
Unsummon
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#61
Acolyte of Xathrid
Acolyte of Xathrid
common1 variants
Creature — Human Cleric
MarketPrice not yet observed
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#63
Banewasp Affliction
Banewasp Affliction
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#66
Drudge Skeletons
Drudge Skeletons
common1 variants
Creature — Skeleton
MarketPrice not yet observed
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#67
Dusk Imp
Dusk Imp
common1 variants
Creature — Imp
MarketPrice not yet observed
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#68
Essence Drain
Essence Drain
common1 variants
Sorcery
MarketPrice not yet observed
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#69
Eyeblight's Ending
Eyeblight's Ending
common1 variants
Kindred Instant — Elf
MarketPrice not yet observed
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#70
Glaze Fiend
Glaze Fiend
common1 variants
Artifact Creature — Illusion
MarketPrice not yet observed
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#71
Gravedigger
Gravedigger
common1 variants
Creature — Zombie
MarketPrice not yet observed
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#75
Mind Rot
Mind Rot
common1 variants
Sorcery
MarketPrice not yet observed
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#77
Moonglove Winnower
Moonglove Winnower
common1 variants
Creature — Elf Rogue
MarketPrice not yet observed
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#79
Onyx Goblet
Onyx Goblet
common1 variants
Artifact
MarketPrice not yet observed
SignalTracked
#80
Plague Beetle
Plague Beetle
common1 variants
Creature — Insect
MarketPrice not yet observed
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#81
Ravenous Rats
Ravenous Rats
common1 variants
Creature — Rat
MarketPrice not yet observed
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#82
Salvage Slasher
Salvage Slasher
common1 variants
Artifact Creature — Human Rogue
MarketPrice not yet observed
SignalTracked
#84
Severed Legion
Severed Legion
common1 variants
Creature — Zombie
MarketPrice not yet observed
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#85
Terror
Terror
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#87
Unholy Strength
Unholy Strength
common1 variants
Enchantment — Aura
MarketPrice not yet observed
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#88
Zombie Goliath
Zombie Goliath
common1 variants
Creature — Zombie Giant
MarketPrice not yet observed
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#91
Axegrinder Giant
Axegrinder Giant
common1 variants
Creature — Giant Warrior
MarketPrice not yet observed
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#96
Cinder Pyromancer
Cinder Pyromancer
common1 variants
Creature — Elemental Shaman
MarketPrice not yet observed
SignalTracked
#98
Dragon Fodder
Dragon Fodder
common1 variants
Sorcery
MarketPrice not yet observed
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#103
Flamekin Brawler
Flamekin Brawler
common1 variants
Creature — Elemental Warrior
MarketPrice not yet observed
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#106
Goblin Piker
Goblin Piker
common1 variants
Creature — Goblin Warrior
MarketPrice not yet observed
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#107
Goblin Sky Raider
Goblin Sky Raider
common1 variants
Creature — Goblin Warrior
MarketPrice not yet observed
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#110
Hill Giant
Hill Giant
common1 variants
Creature — Giant
MarketPrice not yet observed
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#112
Incinerate
Incinerate
common1 variants
Instant
MarketPrice not yet observed
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#115
Lava Axe
Lava Axe
common1 variants
Sorcery
MarketPrice not yet observed
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#116
Lightning Elemental
Lightning Elemental
common1 variants
Creature — Elemental
MarketPrice not yet observed
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#117
Mudbutton Torchrunner
Mudbutton Torchrunner
common1 variants
Creature — Goblin Warrior
MarketPrice not yet observed
SignalTracked
#121
Shock
Shock
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#126
Civic Wayfinder
Civic Wayfinder
common1 variants
Creature — Elf Druid Warrior
MarketPrice not yet observed
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#127
Cloudcrown Oak
Cloudcrown Oak
common1 variants
Creature — Treefolk Warrior
MarketPrice not yet observed
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#132
Elvish Eulogist
Elvish Eulogist
common1 variants
Creature — Elf Shaman
MarketPrice not yet observed
SignalTracked
#134
Elvish Visionary
Elvish Visionary
common1 variants
Creature — Elf Shaman
MarketPrice not yet observed
SignalTracked
#135
Elvish Warrior
Elvish Warrior
common1 variants
Creature — Elf Warrior
MarketPrice not yet observed
SignalTracked
#136
Farhaven Elf
Farhaven Elf
common1 variants
Creature — Elf Druid
MarketPrice not yet observed
SignalTracked
#138
Giant Growth
Giant Growth
common1 variants
Instant
▼ 4.9%
Market$10
SignalHeating up
#139
Giant Spider
Giant Spider
common1 variants
Creature — Spider
MarketPrice not yet observed
SignalTracked
#147
Lys Alana Huntmaster
Lys Alana Huntmaster
common1 variants
Creature — Elf Warrior
MarketPrice not yet observed
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#150
Natural Spring
Natural Spring
common1 variants
Sorcery
MarketPrice not yet observed
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#151
Naturalize
Naturalize
common1 variants
Instant
MarketPrice not yet observed
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#153
Oakgnarl Warrior
Oakgnarl Warrior
common1 variants
Creature — Treefolk Warrior
MarketPrice not yet observed
SignalTracked
#155
Rampant Growth
Rampant Growth
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#158
Runeclaw Bear
Runeclaw Bear
common1 variants
Creature — Bear
MarketPrice not yet observed
SignalTracked
#159
Spined Wurm
Spined Wurm
common1 variants
Creature — Wurm
MarketPrice not yet observed
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#161
Trained Armodon
Trained Armodon
common1 variants
Creature — Elephant
MarketPrice not yet observed
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#165
Wall of Wood
Wall of Wood
common1 variants
Creature — Wall
MarketPrice not yet observed
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#166
Blightning
Blightning
common1 variants
Sorcery
MarketPrice not yet observed
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#170
Deft Duelist
Deft Duelist
common1 variants
Creature — Human Rogue
MarketPrice not yet observed
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#174
Rip-Clan Crasher
Rip-Clan Crasher
common1 variants
Creature — Human Warrior
MarketPrice not yet observed
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#178
Terminate
Terminate
common1 variants
Instant
MarketPrice not yet observed
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#179
Tidehollow Strix
Tidehollow Strix
common1 variants
Artifact Creature — Bird
MarketPrice not yet observed
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#183
Alpha Myr
Alpha Myr
common1 variants
Artifact Creature — Myr
MarketPrice not yet observed
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#195
Obelisk of Grixis
Obelisk of Grixis
common1 variants
Artifact
MarketPrice not yet observed
SignalTracked
#201
Wall of Spears
Wall of Spears
common1 variants
Artifact Creature — Wall
MarketPrice not yet observed
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#202
Wanderer's Twig
Wanderer's Twig
common1 variants
Artifact
MarketPrice not yet observed
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#204
Terramorphic Expanse
Terramorphic Expanse
common1 variants
Land
MarketPrice not yet observed
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#205
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
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#206
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
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#207
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#208
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#209
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#210
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#211
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#212
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#213
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
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#214
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
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#215
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
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#216
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#217
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#218
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#219
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#220
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#221
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked
#222
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked
#223
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked
#224
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked
Can I track completion for Salvat 2011?

Yes. Completion tracking is designed to support any-copy, variant-specific, and grade-specific collector goals, with import-first flows for collectors who are not yet buying everything through VaultStore.