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MAGIC: THE GATHERING · SET REN
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Catalog›Magic: The Gathering›Renaissance
MTG · English · TBD

Renaissance

Magic pages should feel like an illuminated archive: rules-heavy, history-aware, and serious about print treatment — anchored right now by Sylvan Library.

Track completionCompare cardsLive data
Cards tracked122
Variants tracked1
Market floor$0.2
Grail card$79.5
Release dateTBDDestination set page
Set basket$296.5832% price coverage across the set
Chase basket$239.36Top 8 tracked chase cards
Active listings00 new this week
Recent sales00 in the last 7 days
Top chaseSylvan Library#158 · uncommon
Set index

A tradeable basket for the whole set.

32% tracked
Complete set basket$296.5839 priced cards roll into the current estimate.
Chase basket$239.36Tracks the highest-signal cards instead of the long tail.
Raw lane basket$7.6Useful for estimating where the body of the set sits today.

Coverage is live on 32% of the set right now, which is enough to show the market center even before the long tail fully fills in.

uncommon is the dominant rarity band in this release, while Enchantment — Aura is the strongest card-family signal on the page today.

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Set pulse

Real activity where we have it, honest signals where we do not.

Activity is still forming for this set. The price coverage and chase basket above update as VaultStore listings and sales deepen.
Rarity mix

Where the card count is concentrated.

uncommon74
common48
Trusted sellers

The best current storefronts touching this lane.

Trusted seller rankings will fill in here as more live listings attach to this set.
Related sets

Continue the chronology.

AlliancesJun 1996199 cardsHomelandsOct 1995140 cardsRinascimentoAug 199569 cardsChronicles Foreign Black BorderJul 1995125 cards
Temperature index

Heat signal across the full set.

On Fire1
Heating Up22
Cooling9
Top movers

The strongest gainers right now.

Energy TapOn Fire$2.75Alabaster PotionHeating Up$1.25Land TaxHeating Up$28
Cooling off

Cards losing momentum in the current window.

Tempest EfreetCooling$0.47Green Mana BatteryCooling
Sort
Card numberPrice descPrice ascHeatRecent activityRarityName
Rarity
uncommon74common48
Variants
Nonfoil122
Type
Enchantment — Aura15Artifact13Sorcery12Instant9Enchantment8Artifact Creature — Construct5Creature — Human4
Completion tracking

Built for real set goals, not generic wishlists.

0%owned

VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.

Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.

Track this setImport collection
Collector guide

Why this set matters right now.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

Foundations is the cleanest current on-ramp for cataloging modern staples.

Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.

Set overview

A destination page, not just a listing grid.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.

Top cards to collect
Sylvan Library$79.5Triskelion$34.94Mishra's Factory$30.2Land Tax$28Ball Lightning$27.5
FAQ
What makes Renaissance important for collectors?

Renaissance sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.

How many cards are tracked in Renaissance?

VaultStore currently tracks 122 cards on this page, with 1 distinct variant treatments represented across the set.

How is the set index calculated on VaultStore?

The set page uses append-only price observations to estimate both a full-set basket and a chase-card basket, with coverage percentages shown whenever the underlying market is still thin.

Can I track completion for Renaissance?

Yes. Completion tracking is designed to support any-copy, variant-specific, and grade-specific collector goals, with import-first flows for collectors who are not yet buying everything through VaultStore.

$1.49
SandstormCooling$0.97
Creature — Spirit
3
Land3
Artifact Creature — Golem2
Temperature
Heating up22Cooling9On fire1
Price
Under $5111$5 to $206$20 to $1005
Reset all filters
Card grid
48 matching cards
32% priced0 live rows32 with heat signalCard number
Rarity: common
#2
Alabaster Potion
Alabaster Potion
common1 variants
Instant
▲ 11.6%
Market$1.25
SignalHeating up
#3
Amrou Kithkin
Amrou Kithkin
common1 variants
Creature — Kithkin
MarketPrice not yet observed
SignalTracked
#6
Brainwash
Brainwash
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#15
Morale
Morale
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#16
Osai Vultures
Osai Vultures
common1 variants
Creature — Bird
MarketPrice not yet observed
SignalTracked
#17
Piety
Piety
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#18
Pikemen
Pikemen
common1 variants
Creature — Human Soldier
▲ 8.8%
Market$0.99
SignalHeating up
#21
Tundra Wolves
Tundra Wolves
common1 variants
Creature — Wolf
MarketPrice not yet observed
SignalTracked
#28
Energy Tap
Energy Tap
common1 variants
Sorcery
▲ 12.7%
Market$2.75
SignalOn fire
#29
Erosion
Erosion
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#32
Gaseous Form
Gaseous Form
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#33
Ghost Ship
Ghost Ship
common1 variants
Creature — Spirit
▼ 7.8%
Market$0.47
SignalHeating up
#34
Giant Tortoise
Giant Tortoise
common1 variants
Creature — Turtle
MarketPrice not yet observed
SignalTracked
#42
Sunken City
Sunken City
common1 variants
Enchantment
▲ 8.9%
Market$0.98
SignalHeating up
#44
Twiddle
Twiddle
common1 variants
Instant
▼ 4.0%
Market$0.24
SignalHeating up
#45
Zephyr Falcon
Zephyr Falcon
common1 variants
Creature — Bird
MarketPrice not yet observed
SignalTracked
#47
Ashes to Ashes
Ashes to Ashes
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#49
Bog Imp
Bog Imp
common1 variants
Creature — Imp
MarketPrice not yet observed
SignalTracked
#54
Cyclopean Mummy
Cyclopean Mummy
common1 variants
Creature — Zombie
▼ 9.7%
Market$1.49
SignalCooling
#58
Lost Soul
Lost Soul
common1 variants
Creature — Spirit Minion
MarketPrice not yet observed
SignalTracked
#59
Marsh Gas
Marsh Gas
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#62
Murk Dwellers
Murk Dwellers
common1 variants
Creature — Zombie
MarketPrice not yet observed
SignalTracked
#63
Pit Scorpion
Pit Scorpion
common1 variants
Creature — Scorpion
MarketPrice not yet observed
SignalTracked
#65
Spirit Shackle
Spirit Shackle
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#67
Vampire Bats
Vampire Bats
common1 variants
Creature — Bat
MarketPrice not yet observed
SignalTracked
#68
Word of Binding
Word of Binding
common1 variants
Sorcery
▲ 7.6%
Market$0.99
SignalHeating up
#74
Bird Maiden
Bird Maiden
common1 variants
Creature — Human Bird
▲ 9.0%
Market$2.05
SignalHeating up
#85
Fissure
Fissure
common1 variants
Instant
▲ 9.4%
Market$1.05
SignalHeating up
#86
Giant Strength
Giant Strength
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#87
Goblin Rock Sled
Goblin Rock Sled
common1 variants
Creature — Goblin
MarketPrice not yet observed
SignalTracked
#88
Hurr Jackal
Hurr Jackal
common1 variants
Creature — Jackal
▲ 11.0%
Market$4.75
SignalHeating up
#89
Immolation
Immolation
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#91
Ironclaw Orcs
Ironclaw Orcs
common1 variants
Creature — Orc
MarketPrice not yet observed
SignalTracked
#93
Pyrotechnics
Pyrotechnics
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#96
The Brute
The Brute
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#99
Amulet of Kroog
Amulet of Kroog
common1 variants
Artifact
▼ 8.2%
Market$0.67
SignalCooling
#107
Battering Ram
Battering Ram
common1 variants
Artifact Creature — Construct
MarketPrice not yet observed
SignalTracked
#117
Carnivorous Plant
Carnivorous Plant
common1 variants
Creature — Plant Wall
MarketPrice not yet observed
SignalTracked
#120
Clay Statue
Clay Statue
common1 variants
Artifact Creature — Golem
▲ 4.2%
Market$0.25
SignalHeating up
#126
Cursed Rack
Cursed Rack
common1 variants
Artifact
▲ 0.0%
Market$0.24
SignalTracked
#131
Durkwood Boars
Durkwood Boars
common1 variants
Creature — Boar
MarketPrice not yet observed
SignalTracked
#143
Grapeshot Catapult
Grapeshot Catapult
common1 variants
Artifact Creature — Construct
MarketPrice not yet observed
SignalTracked
#147
Land Leeches
Land Leeches
common1 variants
Creature — Leech
MarketPrice not yet observed
SignalTracked
#149
Marsh Viper
Marsh Viper
common1 variants
Creature — Snake
MarketPrice not yet observed
SignalTracked
#151
Nafs Asp
Nafs Asp
common1 variants
Creature — Snake
▲ 5.4%
Market$0.98
SignalHeating up
#156
Sandstorm
Sandstorm
common1 variants
Instant
▼ 11.0%
Market$0.97
SignalCooling
#165
Venom
Venom
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#170
Yotian Soldier
Yotian Soldier
common1 variants
Artifact Creature — Soldier
MarketPrice not yet observed
SignalTracked