


Guilds of Ravnica
Magic pages should feel like an illuminated archive: rules-heavy, history-aware, and serious about print treatment — anchored right now by Mnemonic Betrayal.
A tradeable basket for the whole set.
Coverage is live on 100% of the set right now, which is enough to show the market center even before the long tail fully fills in.
common is the dominant rarity band in this release, while Instant is the strongest card-family signal on the page today.
Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.
Real activity where we have it, honest signals where we do not.
Where the card count is concentrated.
The best current storefronts touching this lane.
Continue the chronology.
Heat signal across the full set.
The strongest gainers right now.
Cards losing momentum in the current window.
Built for real set goals, not generic wishlists.
VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.
Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.
Why this set matters right now.
Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.
Foundations is the cleanest current on-ramp for cataloging modern staples.
Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.
A destination page, not just a listing grid.
Guilds of Ravnica, released in 2026, represents the return to Magic's urban fantasy plane after a significant absence from the setting. The 273-card set reintroduced the ten guilds of Ravnica's color-pair system, establishing mechanical identities that would define subsequent block development. The set's significance lies primarily in its dual land cycle, which includes Steam Vents, Overgrown Tomb, and Temple Garden. These printings provided essential mana fixing for constructed formats and immediately saw widespread adoption in competitive decks across multiple formats. Beyond the lands, Mnemonic Betrayal and Chance for Glory emerged as format-defining cards with distinct applications. Mnemonic Betrayal enabled graveyard-based strategies while Chance for Glory found homes in aggressive tempo strategies. The set successfully balanced limited play with constructed viability, though reception among competitive players centered heavily on the utility lands rather than innovative mechanics. Guilds of Ravnica functioned primarily as a foundational set for the block structure that followed.
A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.
Guilds of Ravnica sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.





















































































































